stumper.dev
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Dithered Out

2025

Puzzle platformer focused on observation of your environment

engine
PICO-8
genre
puzzle platformer
01 / 03
Gameplay showcasing the world-switching mechanic.

origin

starting game dev

This was the first game I ever released. I gave myself around two weeks to learn PICO-8 and make whatever came to mind.

I thought to get into PICO-8 due to its limitations and focus on small-scope games. I want to make games, and so far, the limitations of this fantasy console have allowed me to express my creativity while not falling victim to scope creep.

my contribution

solo work

This was a solo project. Every aspect of this game was done by me, without the use of AI.

While the art style is simple, I enjoyed the process of making my vision come to life. It taught me that art doesn't need to be incredibly detailed to be good. As long as you find a style and it works well with the theme of the game, it can work well.

reflection

lessons learned

My favorite thing I learned from this project is that there is beauty in simplicity and sometimes small ideas are better than big ones. I have many other small game ideas, and I want to make PICO-8 a fun playground for these ideas to grow.